Tuesday, October 22, 2013

Oct 22

Finished with the case, added the power supply, graphics card, PCI-E wireless adapter and HDD.
Also installed ethernet splitters for him.

Oct 21

I began building the computer for Mr.Upton and set up the case and worked on the placement of the slots holding the motherboard in place.

Oct 18

Added some code for movement of entities and slower/precise movement of them.
Enabling the use of non-player movement to challenge the player and shows that I can use java.

Friday, October 18, 2013

Oct 17

Redid my entire desktop and cleaned the wiring and monitor placement.

Specs:

AMD FX6300 6Core CPU 3.5GHZ 14MB AM3+
MSI ATX Motherboard AMD 970 AM3+
Radeon HD 7790
ASUS PCE-N10 802.11B/G/N Wireless PCI-E Adapter
CoolerMaster K280 Mid Tower Case
Corsair Vengeance 2x4 (8GB) DDR3 SDRAM
Toshiba 1TB 7200RPM 32MB Cache Sata 6
SeaSonic M12II 520 Bronze 520W ATX 12V

Tuesday, October 15, 2013

Oct 15

I went to the advance room and took apart Mr.Upton's laptop, cleaned it fixed the wiring and reassemble it. The problem was lots of dust and a few wires that were unplugged.

Thursday, October 10, 2013

October 10

I created and added the sprites into the canvas and am working towards making the sprites for the enemies and the character as well as the tiles for water,flowers,etc.

October 9

Defined the game, the canvas, the resolution and the dimension for the game to run in a certain windowed size,has an actual background in which I can modify and add tiles from sprites, and by defining the game it can be run in debug mode and normally ran.

October 8

Added the code for the execution of the game and the ending of the process so that it actually closes and doesn't close the window but keep the process in the task manager.

October 7

I went through and remade the entire code because I was off 1-2 lines and couldn't tell where I had the mistakes and I flat out was missing a line required for making the game a process for the CPU.